Download 50 Fast Macromedia Flash MX Techniques by Ellen Finkelstein PDF

By Ellen Finkelstein

ISBN-10: 0764536923

ISBN-13: 9780764536922

* 50 cool strategies that might take your Flash animations to the following point. comprises themes corresponding to Simulating a 3D dice, growing an Explosion, construction Letters from an photographs, Making Mono Clips Sound Like Stereo, making a 3D Morph, Triggering Speech Bubbles, construction a User-response shape, placing a Flash motion picture onto a PDA.
* Covers the newest Flash "X" free up. each one of these results is also created with Flash 5.
* 50 step by step ways to make your Flash five and Flash "X" animations extra notable, attractive, potent, and enjoyable. features a 32-page full-color insert highlighting the main dramatic visible methods.

Show description

Read or Download 50 Fast Macromedia Flash MX Techniques PDF

Best design & graphics books

Flash CS4 All-in-One For Dummies

Able to take your Flash abilities to the subsequent point? easy methods to use Adobe Flash CS4 to create cutting edge interactive reviews! Flash CS4 All-In-One For Dummies indicates you ways to create expert, cool initiatives, step-by-step, from begin to end. no matter if you’re engaged on your first Flash undertaking or you’re a veteran Flash animator able to get into extra complicated purposes, Flash CS4 All-In-One For Dummies walks you thru Flash’s new methods and explains how you can use them.


This e-book introduces the OSM undertaking, its goals and pursuits, and its background, then courses you thru the method of amassing, modifying, and utilizing OpenStreetMap facts utilizing a sequence of real-world examples. This booklet is the fitting relief for geographic-information execs attracted to utilizing OpenStreetMap of their paintings and net designers and builders who are looking to comprise mapping of their websites, and need a particular sort.

Teach yourself visually Flash CS3 Professional

Transparent, step by step monitor pictures prepared in two-page classes help you take on greater than a hundred and forty Flash CS3 specialist projects. No long-winded motives, simply effortless, visible instructions for appearing such beneficial operations as growing items, symbols, and circumstances; controlling playback with the Timeline; including interactivity with buttons; organizing venture resources with the Library; growing animation with tweens; and including sound and video .

Spring Security 3.x Cookbook

Internet purposes are uncovered to various threats and vulnerabilities on the authentication, authorization, provider, and area item degrees. Spring protection might help safe those purposes opposed to these threats.

Additional info for 50 Fast Macromedia Flash MX Techniques

Sample text

Click the wedges layer to select everything on the layer. Choose Insert ➢ Convert to Symbol. Name the symbol kaleidoscope, keep the default movie clip behavior, and click OK. STEP 3: CREATE THE MOTION TWEENS You now have a lot of wedges. To create the kaleidoscope effect, you now create a symbol of shapes to tween in the wedge symbol. When you’re done, each of the wedges becomes animated.  ■ Double-click wedge in the Library (Window ➢ Library) to edit it. F 8/26/02 10:21 AM Page 33  Kaleidoscope ■ Rename the existing layer to wedge.

The Time In control is at the left edge of the sound and specifies the start of the sound. Drag it to the right to delete the beginning of the sound. The Time Out control is at the right edge of the sound and specifies the end of the sound. Drag it to the left to delete the end of the sound. In both the left and right channel displays, Flash shows an envelope line to indicate the approximate direction of the sound’s volume. There are small squares (envelope handles) where the volume changes. Drag an envelope handle up (to increase volume) or down (to decrease volume).

F 8/26/02 10:47 AM  Page 1 1 2D Animation F lash is basically a 2D animation program. In this chapter, you’ll discover some basic techniques that you can use in a myriad of ways to create exciting animation. Technique 1 shows you how to create an image drawing itself, as if an invisible pencil were drawing the image in front of your eyes. Because the viewer doesn’t know what the end result will look like, using this technique is a fun way to create anticipation and surprise. In Technique 2, you learn how to animate a simple figure.

Download PDF sample

Rated 4.42 of 5 – based on 46 votes